

Alberto·Mila
GAME ENGINEER
TECH LEAD
I'm a passionate game engineer and technical lead.
I built my career on videogames in Montreal (Canada), I completed successfully a master degree in videogame development. I worked at Ubisoft Montreal for 4 years shipping two AAA games.
Later on, I moved back to Spain to work on the mobile industry. At King, I worked on casual gaming, and I learned the principles of a multiplier tech lead. Currently working at Scopely Barcelona as tech lead in big features
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Specialized in C++, gameplay, technical architecture, and leadership, I am always driving forward my team and my career excited to reach the next level.

GAMES PUBLISHED

contact
Hello, please contact me should you have any question, more info about myself or future opportunities.
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Experience
2019-2020
King, Barcelona
Tech lead
Candy Crush Soda BCN
2016-2018
King, Barcelona
Senior game developer
Unannounced Unity3D project
Pyramid Solitaire Saga
Candy Crush Jelly
Candy Crush Soda
2011-2016
Ubisoft Montreal
Gameplay developer
WatchDogs
Rabbits Invasion
Rainbow Six Siege
2009-2010
Emotique, Barcelona
Generalist developer
Two IOS mini games for a client
Tools developer
2007-2008
Twentic S.L, Barcelona
Junior programmer
C#.Net projects
2010-2011
Sherbrooke University, Montreal
Master degree in videogames
Infography, AI, animation, advanced C++ techniques, maths,digital signal processing audio and image, project management, agile methodology.
2008-2009
La Salle Medialab, Barcelona
Junior programmer
Mediaplayer project made in C#.
Videogame point & click in Action Script.
2002-2007
La Salle University, Barcelona
Multimedia engineering
Maths, Physics, coding fundamentals, signal analysis, animation 2D & 3D, artificial intelligence, virtual reality, databases and usability
RecoMmendation letters
sample code
formation
Gaming activity
2021-present
Scopely, Barcelona
Tech lead
Yahzee with buddies